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related pastes to tag 'tree'
- 2097220 - Need help on AS2 RPG: help apple flash code tree rpg cs4 as2
-
- I added apple trees to my RPG in Flash, I've got the art for apples and trees, and coding to make apples heal the player. What I'm trying to do is make the tree so that when your character is touching it and pressing spacebar, apples "fall" from the tree. Basically the tree frame 1 is a tree with 2 apples, and the second frame is a fruitless tree. How do I code something that will make 2 pick up-able apples appear near the tree, and slowly have the apples grow back (over around 15 minutes real-time)? P.S. I'm using an "apl" variable.
- onClipEvent(load) {
- apl=1
- }
- onClipEvent(enterFrame) {
- if (_root.char_mc.hitTest(this)) {
- if (Key.isDown(Key.SPACE)) {
- 1997318 - binary_tree main function: main binary tree void fxp m1o2 elsf captinmichael adt binary_tree.c binary_tree datastructre binary_tree.h
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <conio.h>
- #include <math.h>
- #include <time.h>
- #include "BinaryTree.h"
- 1997308 - Binary_Tree.c implementation: file binary tree void fxp m1o2 elsf captinmichael adt binary_tree.c binary_tree binarytree implementation datastructre
-
- #include <stdio.h>
- #include "BinaryTree.h"
- #include <conio.h>
- #include <stdlib.h>
- Leaf* createLeaf(Value value){ // creating a new leaf which will contain the value
- Leaf *leaf = NULL;
- 1997304 - Binary_Tree.h: file header binary tree void fxp m1o2 elsf .h fiel captinmichael adt
-
- #ifndef _Binary_Tree
- #define _Binary_Tree
- //#pragma once
- /* macros for general using */
- #define _WaitForResponse { fprintf(stdout,"\n\n Press Any Key To Continue..."); getch(); }
- #define _Msg(msg) { fprintf(stdout,"\n\n"); fprintf(stdout,msg); };
- #define _ErrMsg(msg) { fprintf(stderr,"\n\n"); fprintf(stderr,msg); _WaitForResponse exit(1); };
- 1028523 - tree tree
- preview unavailable
- 869638 - RayNbow: c syntax tree abstract expression
-
- #ifndef EXPRESSION_H
- #define EXPRESSION_H
- typedef struct expression Expression;
- #include <assert.h>
- #include "bool.h"
- 858197 - Tree: search binary tree binr suchbaum binrer sort
-
- /*
- * @(#)Tree.java Heinrich Mueller, Matr.Nr. 21156112
- *
- * Bildet einen binaeren Suchbaum, der am Ende durch "toString"
- * wieder sortiert ausgegeben wird.
- *
- *
- */
- 849810 - Tree: search binary tree binr suchbaum binrer sort
-
- /*
- * @(#)Tree.java Heinrich Mueller, Matr.Nr. 21156112
- *
- * Bildet einen binaeren Suchbaum, der am Ende durch "toString"
- * wieder sortiert ausgegeben wird.
- *
- *
- */
- 767321 - schasi: java search binary tree
-
- package info3;
- /**
- *
- * Info 3 Blatt 3, Aufgabe 2
- *
- * @author fieberfn, hatjeki
- *
- * <p>