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related pastes to tag '64'

2061466 - Notepad2 Replace Restore For Wi: script 64 bit windows x86 batch x64 notepad replacement 32 notepad2 replace
  1. @echo off
  2. REM ------------------------------------------------------------------
  3. REM Notepad2 Replace & Restore For Windows 32bit & 64bit Batch Script
  4. REM v1.0 2011-05-16 By: /underlines/@/gmail/./com/
  5. REM ------------------------------------------------------------------
  6.  
  7. REM ------------------------------------------------------------------
  8. REM ----------------------Kill Notepad Process
  9.  
1555976 - ADOLFSLAW HITLEREWSKI: 64 array base serialize enc
  1.         NSArray *meineTans = [NSArray arrayWithObjects:@"1234",@"2342",@"5523",nil];
  2.  
  3.         NSString *error;
  4.         NSData *meineSerialisiertenDaten = [NSPropertyListSerialization dataFromPropertyList: meineTans format: NSPropertyListBinaryFormat_v1_0 errorDescription: &error];
  5.         NSString *meinPasswortString = [meineSerialisiertenDaten base64EncodingWithLineLength: 0];
  6.        
  7.         NSLog(@"tan array: %@\npasswort string:%@",meineTans,meinPasswortString );
834295 - Anonymous: 64
  1. v0VuIHF16SBh8W8gc2
  2. UgbGUgZGlvIGVsIHBy
  3. ZW1pbyBOb2JlbCBkZS
  4. BG7XNpY2EgYSBBbGJl
  5. cnQgRWluc3RlaW4/
626916 - Anonymous: 64
  1. v0VuIHF16SBh8W8gc2
  2. UgbGUgZGlvIGVsIHBy
  3. ZW1pbyBOb2JlbCBkZS
  4. BG7XNpY2EgYSBBbGJl
  5. cnQgRWluc3RlaW4/
626914 - Anonymous: 64
  1. v0VuIHF16SBh8W8gc2
  2. UgbGUgZGlvIGVsIHBy
  3. ZW1pbyBOb2JlbCBkZS
  4. BG7XNpY2EgYSBBbGJl
  5. cnQgRWluc3RlaW4/
612256 - Utility of Time - cooliscool: zelda 64 cooliscool
  1.         Dim hits As Integer = 0
  2.         Dim view(4) As Integer
  3.         Gl.glSelectBuffer(PickBox.Length - 1, PickBox)
  4.         Gl.glGetIntegerv(Gl.GL_VIEWPORT, view)
  5.         Gl.glRenderMode(Gl.GL_SELECT)
  6.         Gl.glInitNames()
  7.         Gl.glPushName(0)
  8.         Gl.glMatrixMode(Gl.GL_PROJECTION)
  9.  
612255 - Utility of Time: zelda 64 cooliscool
  1.         Dim hits As Integer = 0
  2.         Dim view(4) As Integer
  3.         Gl.glSelectBuffer(PickBox.Length - 1, PickBox)
  4.         Gl.glGetIntegerv(Gl.GL_VIEWPORT, view)
  5.         Gl.glRenderMode(Gl.GL_SELECT)
  6.         Gl.glInitNames()
  7.         Gl.glPushName(0)
  8.         Gl.glMatrixMode(Gl.GL_PROJECTION)
  9.  
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